We've all seen it done.
At your turn in the auction, you look at your cards, count your points, mumble to yourself, look at the ceiling for guidance divine or otherwise, look at your cards again, drum your fingers, sigh and mumble some more, grit your teeth, and after maybe 15-20 seconds of this... Pass.
Tournament players call this "taking a huddle" or "going into the tank". Some hands do present hard problems. Bridge is not an exact science, and there are many hands where experts will disagree on what to do.
But here is the issue:
- "PASS" is a legal call
- "Partner-I-have-a-close-decision-whether-to-bid-something-or-PASS" is not a legal call.
Your friendly lunchtime bridge game might accept some table talk, and that's fine when you all agree on it. But there's no place for table talk at the duplicate table; in the laws of duplicate bridge, that constitutes "unauthorized information". No matter how saintly partner might be, she can't help but be inadvertently influenced by the knowledge that you have "more than a plain Pass".
It's not that you are deliberately trying to cheat, but you have inadvertently given partner some extraneous information about your hand, and that's not fair to the opponents. In tournament play, or in a strict duplicate club, an undue hesitation will almost certainly result in a call for the Director. The Director's ruling might place some restrictions on partner's subsequent actions, because of the potential impact of unauthorized information.
WHAT TO DO? Yes, some hands present hard problems. But here are some suggestions for playing an ethical game as much as possible:
- When in doubt, bid. When you realize that you've taken a long time, bid something rather than passing. You might still reveal some unauthorized information, but the violation is usually not quite so egregious. (By the way, "when in doubt, bid" is generally good bridge strategy.)
- Strive for a consistent "Goldilocks" tempo -- not too fast, not too slow. An unusually fast call can be just as revealing as an unusually slow one. Try to develop the habit of a consistent, deliberate tempo even when your choice is clear-cut; three to five seconds seems about right to me.
- If you touch it, take it. Don't let your fingers do the walking in the bidding box. Keep the choices inside your head, make up your mind, and only then reach for the appropriate card from the box.
16. B. Extraneous Information from Partner
1. Any extraneous information from partner that might suggest a call or play is unauthorized. This includes remarks, questions, replies to questions, unexpected alerts or failures to alert, unmistakable hesitation, unwonted speed, special emphasis, tone, gesture, movement or mannerism.
(a) A player may not choose a call or play that is demonstrably suggested over another by unauthorized information if the other call or play is a logical alternative.
-- Ray
Better Bridge in 5 Minutes. Guaranteed! (or the next one is free)
(updated June 2018 to incorporate 2017 changes in the wording of Law 16)
ReplyDelete"thinking" is something we all do, and sometimes too long for sure. I got called on a long "thinking" time and then a "pass" in a game in Md. so I learned my lesson about your blog subject for sure! I like your suggestion to "bid something" rather than pass after a long hesitation and think I will try to remember to do that. Gigi